AGP Wire
Stay informed with articles highlighting the latest developments, major events, and essential updates.
VGA launches $45 bulk grading tier for sealed video games
AGP
Video Game Authority has introduced a new bulk tier for dealers, retailers, online sellers and collectors submitting 20 or more sealed or unopened standard-size video games.
Grayland Remastered lands on Nintendo Switch
AGP
1DER Entertainment has released Grayland Remastered digitally on Nintendo Switch across supported eShop regions.
QTech Games to sponsor West Africa gaming summit in Dakar
AGP
QTech Games will sponsor the 2026 SBWA+ Summit and GEFA 2026 in Dakar, Senegal, as West Africa’s gaming market expands on mobile adoption, digital payments and shifting rules.
Five Chinese reclining gaming chair makers stand out in 2026
AGP
Buyers sourcing reclining gaming chairs with footrest in 2026 are weighing certification, durability and long-session comfort more heavily as China’s gaming furniture export sector expands.
Five China gaming chair makers target ergonomic seating demand
AGP
A new overview spotlights five China-based manufacturers serving the global gaming chair market as demand rises through 2030. The profile highlights how Anji suppliers and branded makers are competing on ergonomics, hybrid work-and-game features,…
Prime 1 Studio opens pre-orders for God of War: Ragnarok Atreus statue
AGP
Prime 1 Studio will open pre-orders Aug. 20, 2026, for a 1/3-scale Atreus statue from God of War: Ragnarok.
Mocean names Scott Hayman head of gaming
AGP
Mocean appointed Scott Hayman as head of gaming as the Los Angeles creative agency expands its culture-first model into a bigger push for game publishers.
Online gaming edutainment market seen hitting $12.8B by 2033
AGP
The global online gaming edutainment market is projected to more than double from $4.8 billion in 2026 to $12.8 billion by 2033, driven by AI, gamification and adaptive learning.
Digicode expands software services to Nevis gaming licensees
AGP
Digicode said it will now work with operators and B2B providers licensed by the Nevis Online Gaming Authority, extending its engineering and consulting services into the Nevis online gaming ecosystem.
NAVA to spotlight women shaping video games at San Diego Comic-Con
AGP
The National Association of Voice Actors will host a Comic-Con panel on July 25 in San Diego featuring leading women from video game voice acting, directing and production.
Xbox Cloud Gaming rolls out to Hisense and VIDAA TVs
AGP
V has begun adding the Xbox app to select Hisense and other VIDAA OS-powered smart TVs in more than 25 markets, letting Game Pass subscribers stream games directly on the TV. The rollout depends on a phased VIDAA OS 9.6 update for compatible 4K…
Feel Good Gaming to bring free Pokémon festival to Baltimore Convention Center
AGP
Feel Good Gaming will host Harbor Fest, a free three-day Pokémon festival, at the Baltimore Convention Center alongside Supernova from Aug. 7-9. The event mixes trading, games, art and charity to draw families, collectors and first-time fans into…
Gaming gift card demand jumps 64% as players budget more digitally
AGP
Global purchases of gaming gift cards and vouchers rose 64% in the first half of 2026, according to G2A.COM, as players increasingly use them to spread spending across subscriptions, DLC and in-game purchases.
SCCG and Trivver team up on AI commerce for gaming
AGP
SCCG Management and Trivver announced a strategic partnership on July 21, 2026, to bring spatial AI, interactive sponsorships and measurable 3D experiences to gaming operators and entertainment brands.
Tinsel Magazine publishes second Talent First installment on performer burnout
AGP
Tinsel Magazine has released “What It Costs,” the second part of its four-article “Talent First” series on the economics and health toll of live performance.
Metro OS lands EA licensing deal for gaming tournaments
AGP
Metro OS said July 17, 2026, that it has signed a licensing agreement with EA to run competitive gaming tournaments using select EA titles across its Digital Innovation Center network.
Cloud gaming for travelers seen growing 28.1% annually through 2030
AGP
The Business Research Company projects the cloud gaming for travelers market will grow from $3.2 billion in 2025 to $11.03 billion by 2030 as mobile gaming demand, faster networks and more travel fuel adoption.
Sun Gaming and The Sourcing Exchange form procurement partnership
AGP
Sun Gaming and Hospitality and The Sourcing Exchange have teamed up to bring data-driven procurement tools to gaming and hospitality operators, aiming to cut costs and improve vendor performance.
SCCG Management launches Brazil division for regulated gaming market
AGP
SCCG Management created SCCG Brazil to help operators, technology providers and investors enter or expand in Latin America’s largest regulated gaming market.
Gaming console market seen reaching $37.48 billion by 2035
AGP
The gaming console market is projected to grow from $26.3 billion in 2025 to $37.48 billion by 2035, driven by cloud gaming, better graphics, esports and subscription services.
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